Public & street art

What is AR art?

AR art uses augmented reality to add a digital layer to a physical artwork, place or exhibition. It can provide context, 3D forms, animation, sound or interaction, but it should extend the encounter with the artwork rather than replace it. On art.kubus, AR layers are in development.

Extension, not replacement

Good AR art respects the physical work and site. The digital layer should help visitors understand, hear, see or interpret more, while the original artwork and public context remain central.

How it can appear

AR can appear as 3D objects, captions, audio, animated overlays, guided interpretation or site-specific interactions. Availability depends on device support, app implementation and the specific artwork record.

Status on art.kubus

AR features are in development. They should be described as planned, prototype or coming soon until specific releases prove public availability.

Privacy and consent

AR can involve camera access and location context, so consent and clear explanation matter. art.kubus should keep AR optional and avoid collecting unnecessary data.

Frequently asked questions

Is AR art live on art.kubus?

AR features are in development and should not be described as fully live without implementation evidence.

Do I need AR to use the map?

No. The art map works as the primary discovery layer without AR.

Can AR support exhibitions?

Yes, planned AR layers can support exhibitions, public works and murals with interpretation or spatial media.

Is AR the same as virtual reality?

No. AR overlays digital content onto the real world, while virtual reality usually replaces the surrounding environment.

Editorial and expertise transparency

This page is maintained by the art.kubus editorial team using public-source research, local context, and community-verified map contributions.

Editorial and research team: art.kubus editorial team

Contact and collaboration